As I mentioned in a previous blog my legendary friend Alex have me the star wars legion starter set.. I had heard good things about legion but as I got the set they redid all the rules. Now it seems Legion uses a lot of cards and all these had changed, so the ones I have are useless. Now the original plan was to just pay the rules from the box and mot worry.
Then I decided to use Xenos Rampant rules instead. I have the book I have always wanted to play the rules and they seem simpler than legion. Plus if I learn them through this it opens up a world of gaming possibilities.
Xenos Rampant is a generic rule set. You pick the type of unit, elite. Heavy and light etc then you add rules to flavour the unit to what you want. There are lots so you can make a close approximation of what ever you have an idea for! Every thing costs points , the base unit and then any extra rules you want. So elite units will cost more than standard units but will be able to do more things.
So let's give this a go and start with the rebels. They will be led by Luke Skywalker so let's sort his stats. Now normally in Xenos Rampant you add the commander skill to a unit and that becomes your commanding unit. Well Lukes a powerful jedi so he will be a single model with the stats of a unit. I am using an online army builder called Xenos Rampant Builder. It's super simple to use which makes life a lot easier.
Here is the card and stats for Luke, you can see in the bottom image where I have selected rules to make Luke a jedi. There are some rules that come with what ever unit you pick. Such firefight, this means that of the unit is shot at it has a chance to shoot back m so as Lukes a jedi I see this as Luke deflecting the laser blasts with his light sabre. The forces field is a back up as a jedi warrior should be hard to kill. I have added both options for blades because well because light sabres are cool!!
As its generic rules I'm sure every one has different ideas for what would be a good combination but this is mine for now.
Now Luke needs some rebels to command.
The Rebel squad is much easier to do as they are a solid basic infantry unit. I went with Light infantry. Increased thr squad size and just made them more shooty. I will have 2 of these squads.
Now for a bit of armour
Once again the AT RT is fairly simple as its just a walker with a laser cannon on so nothing to fancy needed.
Last for the rebels are some Wookies.
The standard rules they get for Berserk Infantry cover most of what they need but I have them sharper weapons and a bit more movement.
That's the rebels done. Inhave more models but I'll add them at a later date.
Now for the Empire, I haven't got these painted so no nice model pictures sorry.
The Empire are led by Darth Vader, I have made him similar to Luke just made him scary to the opposition.
Instead of inspirational leadership i have had him fearsome as I image facing Darth Vader was quite scary. Again same as Luke for the light sabres.
Now Darth needs some troops to lead. So a few squads of Storm troopers will do.
Like the foot soldeors of the rebels the Storm troopers are just light infantry. This gives me somewhere to go for heavier or more elite types of infantry.
Last at the moment for the Empire is the speeder bikes.
Once again kept it simple for the vehicles.
Obviously once i play a game or 2 I might get s better idea of what works and what doesn't. Well I best get painting some Imperial troops i think.















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