Last night my good friend came over to try out our first big battle using Bolt Action. 1100pts each, I had a lieutenant with 2 bodyguards, 2 squads of regular troops, 2 squads of paratroopers, artillery spotter, PIAT team, sniper team, light mortar, MMG team, Bren Carrier and Cromwell tank. My opponent had a similar type army but a Puma armoured car instead of a tank.
We rolled the demolition mission so each had a HQ to defend. If one of us gets a model in contact with enemies HQ they win.
The game started with both sides advancing. Both sets of artillery observers called in artillery on the first turn. Which landed in the second turn both causing no casualties but plenty of pins (mostly to my forces)
Fire is exchanged, the enemy Puma advances towards the British lines. The PIAT team steps out in front of it and promptly missed from point blank range!!!!! Aaaarrgh. After this as you can imagine the PIAT team were swiftly wiped out.
Waffen SS lead troops intonthe village where a British machine gun team, Cromwell tank and paratroop squad await
On the opposite flank to the village a British squad charges a Waffen SS squad. Charging through the hail of bullets! |
The left flank with the village has the Germans attacking but on the left the British make their move and charge into an SS squad. A withering hail of reaction fire evens things up some. 2 rounds of bloody hand to hand fighting (damned SS fanatics! ) and both sides are took out of the game.
Several panzerfausts are fired at the Cromwell but thankfully missed. The paras on the left flank wiped out an enemy HQ but due the wait of pins they rolled FUBAR and ran away to recover. On the right flank a german sniper kept my squads heads down with accurate fire.
The german sniper was took down on the right flank by a charge of regular troops. After the paras had broke on the left flank the HQ, machine gum team and tank kept the village square from being overrun. The fanactical SS really held up my forces as they refused to break and soaked up a lot of bullets for the Heer units behind
After the sniper the regulars wipe out a HQ unit in a hail of gunfire. Meanwhile the artillery spotter had jumped in the Bren Carrier and raced toward the enemy HQ.
The game turns run out leaving both HQs intact. We roll for another turn and get one.
The Cromwell makes an armour kill (finally get to use my destroyed vehicle markers! !!) More gunfire exchanged in the village square and my artillery spotter dashes to secure enemy HQ for the win!
Was a great game, loved the bolt action rules and how fluid they flow keeps the game going along nicely. Some brilliant cinematic moments occurred, the PIAT team missing a point blank shot the armoured duel of mainly terrible shooting .
Great fun! !
Nice report mate. Looks good. How you getting to grips with the rules?
ReplyDeleteReally good dude. They play smoothly and give a nice flow to the game. A few games more and I won't have to keep checking little things in the book
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